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Wesnoth Units database

Fairie Druid

(image)

The magic of the wood-elves is poorly suited for combat, but effective nonetheless. The forests in which they thrive can become quickened by a word of command, and will lash out at those who threaten their peace.

The chief ability of Druids lies in healing, and it is for this skill that they are revered by their people.

Special Notes: This unit is able to slow its enemies, halving their movement speed and attack damage until they end a turn. This unit is capable of healing those around it, and curing them of poison. This unit has magical attacks, which always have a high chance of hitting an opponent.

Information

Advances from: Fairie Shaman
Advances to: Fairie Shyde
Cost: 34
HP: 36
Movement: 5
XP: 80
Level: 2
Alignment: neutral
IDFairy Druid
Abilities:

Attacks (damage - count)

(image)staff
melee
4 - 2
impact
(image)ensnare
ranged
6 - 2
impact
slows
(image)thorns
ranged
6 - 3
pierce
magical

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact-10% (icon) fire10%
(icon) cold0% (icon) arcane-10%
 
(portrait)

Terrain

Movement Cost
TerrainDefense
(icon) Castle160%
(icon) Cave150%
(icon) Coastal Reef240%
(icon) Deep Water430%
(icon) Flat150%
(icon) Forest170%
(icon) Frozen140%
(icon) Hills150%
(icon) Mountains260%
(icon) Mushroom Grove250%
(icon) Sand140%
(icon) Shallow Water240%
(icon) Swamp240%
(icon) Unwalkable9920%
(icon) Village160%